

I just like to play the way I think it is fair.Īlso, some players use portable shields - I don't like to use them, because I think they are overpowered - they provide more protection than stone towers does. I would shut down my quarries or iron mines, so I would get more recruits, in exchange of some resources (this way I do lose some stone and iron). For example, I do use "sleepers" to get more army if I need them, but my way is not to build unnecessary buildings only to gain more unproductive peasants. There are many of us who don't like this way of playing. This way they get much gold, and a lot of peasants - they are able to train more than 150 men at single moment, and instantly to attack. On the other hand many of them just spam everything - they build more woodcutters than they actually need, and they build way more mills than they need (even though they might not produce bread at all), and all of this only to generate huge population, to set taxes to -24, and set food to no rations, before grace period expires. Having been worked on since 2009, it aims to incorporate the atmosphere and colour palette from its predecessor.Many players try to do as much as possible during grace period, which is normal I'd say - greater economy you have, it is more likely that you could win. The Unofficial Crusader Patch has a main website with a full description of features, plus a FAQ and links to their Discord channel.Īnother popular mod for Stronghold: Crusader, called Stronghold Europe, makes the game look more like the original Stronghold game. They included a handy invitation on behalf of the UCP organisers for developers, testers and translators to help with the project. In July, FireFly Studios, the developers of the Stronghold series, promoted the voluntary project in a YouTube video. The patch can be installed using a simple installer provided Stronghold: Crusader is installed. Altogether, it’s good news for any Stronghold: Crusader players who have been waiting for a reason to play the game again. The UCP also brings new AI castles to the game. These change the way skirmishes play out. Among the changes the update brings are bug fixes that moderate the behaviour of units and balances to improve aspects of the game, from the rate of attack waves to recruitment speed.
